My name is Wouter van Toll. I conduct research on path planning and crowd simulation.
I am currently a postdoctoral researcher with Julien Pettré at Inria Rennes, France. Previously, I have been a PhD student, a scientific programmer, and a lecturer at Utrecht University, The Netherlands (Department of Information and Computing Sciences).
Latest publication:
Extreme-Density Crowd Simulation: Combining Agents with Smoothed Particle Hydrodynamics
In 13th ACM SIGGRAPH Conference on Motion, Interaction and Games, pp. 11:1-11:10, 2020.
PhD thesis:
Navigation for Characters and Crowds in Complex Virtual Environments, defended on March 30, 2017.
A crowd moving on a multi-layered navigation mesh.